-An absolute minimum of 150-200 different monsters.
-Not all monsters encountered every play.
-No monster encountered twice in one play, with thematic exceptions (i.e. an encounter with swarming vermin)
This is not complicated to do. We already have games with hundreds and hundreds of monsters and NPC’s in them. They’re just usually RPG’s (this is the Abomination from Final Fantasy 9 if you wondered, most precious bebu in gam)
I just want that, but horror. I know Bethesda is doing a huge horror game soon but even their other games only have around a dozen or so creature types to encounter, in large populations.
I want to truly never know what’s going to be around the next corner, how it’s going to move and how best to defeat it.
The top problem with monsters in any other survival horror is that they stop being scary the fifth or sixth time and they stop being challenging once you’ve got their behavior memorized.
Additional things that would make it great:
-Certain monsters randomly swapping character models each new game. No looking at a wiki and knowing exactly what does what.
-New monsters downloaded with update patches, but never actually announced. Just totally unknown to you until they happen to spawn.
-Some monsters are completely harmless, or even helpful. There could be serious penalties to hurting something innocent…but some monsters just pretend to be. You would really have to balance sheer survival vs. trust in a way I have not seen a game do.
-Loads of interchangeable attacks in addition to the model/programming randomization. A few unpredictable instant death moves to keep you truly afraid of the next encounter.
….What’s that? You think some of this might be frustrating? You enjoy observing your enemies until you’ve got them all figured out? You think it would be too hard if some sort of unassuming meat-slug is harmless one game and can explode your head the next? You prefer mowing down hordes and hordes of zombies? You play horror games to blow things up, not admire their bizarre and disturbing richness of concept design?
I know just where you can find entertainment more your style