Official tumblog of BOGLEECH, the most terrifying website ever invented on the internet. You may also enjoy my artwork, my work for Cracked and my bug questions blog. You can also TALK TO ME. How are things?!

ARCHIVE



Lemme tell you all I’ve ever really wanted from a survival horror game:

-An absolute minimum of 150-200 different monsters.

-Not all monsters encountered every play.

-No monster encountered twice in one play, with thematic exceptions (i.e. an encounter with swarming vermin)

image

This is not complicated to do. We already have games with hundreds and hundreds of monsters and NPC’s in them. They’re just usually RPG’s (this is the Abomination from Final Fantasy 9 if you wondered, most precious bebu in gam)

I just want that, but horror. I know Bethesda is doing a huge horror game soon but even their other games only have around a dozen or so creature types to encounter, in large populations.

I want to truly never know what’s going to be around the next corner, how it’s going to move and how best to defeat it.

The top problem with monsters in any other survival horror is that they stop being scary the fifth or sixth time and they stop being challenging once you’ve got their behavior memorized.

Additional things that would make it great:

-Certain monsters randomly swapping character models each new game. No looking at a wiki and knowing exactly what does what.

-New monsters downloaded with update patches, but never actually announced. Just totally unknown to you until they happen to spawn.

-Some monsters are completely harmless, or even helpful. There could be serious penalties to hurting something innocent…but some monsters just pretend to be. You would really have to balance sheer survival vs. trust in a way I have not seen a game do.

-Loads of interchangeable attacks in addition to the model/programming randomization. A few unpredictable instant death moves to keep you truly afraid of the next encounter.

….What’s that? You think some of this might be frustrating?  You enjoy observing your enemies until you’ve got them all figured out? You think it would be too hard if some sort of unassuming meat-slug is harmless one game and can explode your head the next? You prefer mowing down hordes and hordes of zombies? You play horror games to blow things up, not admire their bizarre and disturbing richness of concept design?

It’s okay

I know just where you can find entertainment more your style

image

Since I'm sure you know more about biology than I currently do (indeed, I have learned much from your articles), especially parasitology, I hope that you can give a satisfactory answer to this question: If we truly lived in an "ideal world", do you think parasites would exist?

Of course. Why wouldn’t they? No matter how “ideal” a world you still need a cycle of death, reproduction and evolution. Parasites are an essential driving force behind that cycle, deeply symbiotic with the relationships between predators and prey.

If you’re talking about a fantasy-level “ideal world” though, no death, no disease, I see no reason why there still wouldn’t be parasites. Most on our planet live out their whole lives without their hosts feeling any pain or discomfort. I suppose in such a world all plant eaters would rely on fruit and nuts, and parasites would feed only on the excess nutrients they don’t need. I guess predators might not exist.

WHOLESOME HOME COOKEN

THIS IS MY ORIGINAL RECIPE DO NOT MAKE 1000000$$$ ON IT AND SAY IT WAS SOME OTHER DUDE

image

-ICE CRAEME CUPS

-COKIE DUOUGHE

-REESE PEBER CUPS

-MICROWAVE 30 SECS OR TIL GOOEY

-PUT UR MOUTH

luminousinsect:

jan svankmajer

luminousinsect:

jan svankmajer

(Source: dulcineadelmap8)

I don’t get this one

Slenderman isn’t even remotely scarier, or as scary, as almost any other villain or monster in anything ever deemed appropriate for children. 

In fact, Slenderman is less scary than children’s characters who turn out to not even be evil.

If you think Slenderman is too scary for children you have probably never played a video game or watched a movie or read a book in your entire life.

breakfastkingdompubliclibrary:

This  whole scene was really wonderfully paced and unsettling.

(Source: talltyrion)

mindofgemini:

When I was much younger and attended Sunday school they’d occasionally bring in a mascot for safety that was this big dog in like a fireman’s outfit, the suit for which was kept in a storage room. One day the older teen who usually wore it was sick and they asked me to do it, since I was about 12, and the most mature/intelligent of the group they felt to trust with the task, and at the very least, I was very good at memorizing lines short notice.
I agreed, but the issue was that I had still believed the dog-girl was real before, and assuming I’d long figured it out, they took me to the back and held her severed, hollow head up to me. I nodded, looking over the script, and said nothing as I got into the carcass of broken illusions as another piece of my childhood innocence and wonder was ripped from my unprepared arms and stepping into the room of kids I cheerfully parroted stuff about eating your vegetables.

D:

mindofgemini:

When I was much younger and attended Sunday school they’d occasionally bring in a mascot for safety that was this big dog in like a fireman’s outfit, the suit for which was kept in a storage room. One day the older teen who usually wore it was sick and they asked me to do it, since I was about 12, and the most mature/intelligent of the group they felt to trust with the task, and at the very least, I was very good at memorizing lines short notice.

I agreed, but the issue was that I had still believed the dog-girl was real before, and assuming I’d long figured it out, they took me to the back and held her severed, hollow head up to me. I nodded, looking over the script, and said nothing as I got into the carcass of broken illusions as another piece of my childhood innocence and wonder was ripped from my unprepared arms and stepping into the room of kids I cheerfully parroted stuff about eating your vegetables.

D:

mister-smalls:

muertosiro:

Snoop Dogg is REALLY excited about playing a CGI snail named SMOOVE MOVE 

Who the fuck is not excited for Snoop Dogg to play a CGI snail named Smoove Move
It’s the part he was born to play

mister-smalls:

muertosiro:

Snoop Dogg is REALLY excited about playing a CGI snail named SMOOVE MOVE

Who the fuck is not excited for Snoop Dogg to play a CGI snail named Smoove Move

It’s the part he was born to play

Here’s another new Mortasheen Monster just like I said

boltbeam:

Day 88: Poison/Dragon
Willowallo -> Miasmire
Wekhter’s feeling a little under the weather today, so I’m going to post up my next one instead. We should be back to normal by next week, though.
Willowallo is a sluggish little Pokémon commonly found around bogs and toxic cesspools. These largely harmless creatures spend just about all their time awake eating, a process which involves absorbing any ambient toxic chemicals through their porous skin. Ironically, this Pokémon is often used as a means to test whether potential drinking water is safe, as they will shrivel up and become dormant in its presence.
Willowallo are naturally acclimated to ingesting toxins at a slow, leisurely pace, but in the event that they are suddenly exposed to a huge influx of any sort of toxic chemical far above their threshold, a unique genetic trigger will be activated, and they will begin producing poison rather than simply absorbing it, causing them to evolve into Miasmire.
Compared to the mellow and relatively safe Willowallo, Miasmire are violent and aggressive, and quite possibly the most venomous of all Pokémon. Upon encountering a new foe, (and indeed, Miasmire view any sort of encounter as a potential enemy) the gland atop their head will kick into overdrive, producing a new venom specifically synthesized to attack this new threat. Miasmire is a voracious carnivore, and anything it consumes will have bits extracted into the poison gland so that it can produce new toxic compounds. As a result, Miasmire will become increasingly deadier over the course of its life, and particularly old specimens are capable of decimating ecosystems, with the ambient poison left in their wake being capable of killing any life it comes in contact with.
Willowallo’s abilities are Unnerve and Liquid Ooze, while Miasmire’s are Moxie and Defiant.

boltbeam:

Day 88: Poison/Dragon

Willowallo -> Miasmire

Wekhter’s feeling a little under the weather today, so I’m going to post up my next one instead. We should be back to normal by next week, though.

Willowallo is a sluggish little Pokémon commonly found around bogs and toxic cesspools. These largely harmless creatures spend just about all their time awake eating, a process which involves absorbing any ambient toxic chemicals through their porous skin. Ironically, this Pokémon is often used as a means to test whether potential drinking water is safe, as they will shrivel up and become dormant in its presence.

Willowallo are naturally acclimated to ingesting toxins at a slow, leisurely pace, but in the event that they are suddenly exposed to a huge influx of any sort of toxic chemical far above their threshold, a unique genetic trigger will be activated, and they will begin producing poison rather than simply absorbing it, causing them to evolve into Miasmire.

Compared to the mellow and relatively safe Willowallo, Miasmire are violent and aggressive, and quite possibly the most venomous of all Pokémon. Upon encountering a new foe, (and indeed, Miasmire view any sort of encounter as a potential enemy) the gland atop their head will kick into overdrive, producing a new venom specifically synthesized to attack this new threat. Miasmire is a voracious carnivore, and anything it consumes will have bits extracted into the poison gland so that it can produce new toxic compounds. As a result, Miasmire will become increasingly deadier over the course of its life, and particularly old specimens are capable of decimating ecosystems, with the ambient poison left in their wake being capable of killing any life it comes in contact with.

Willowallo’s abilities are Unnerve and Liquid Ooze, while Miasmire’s are Moxie and Defiant.

sharkchunks:

A new species of “Forcepfly”. It uses the forcep-like claws for mating purposes.

Me too

sharkchunks:

A new species of “Forcepfly”. It uses the forcep-like claws for mating purposes.

Me too

honeybits:

This was a life changing revelation for me.

honeybits:

This was a life changing revelation for me.

m0thlight:

I found this beautiful hercules beetle crawling across the sidewalk a few days ago. 

Where do you live that you get to see something like this just casually strolling by
JERK >:C

m0thlight:

I found this beautiful hercules beetle crawling across the sidewalk a few days ago. 

Where do you live that you get to see something like this just casually strolling by

JERK >:C

field-of-consciousness:



“Butterflies can’t see their wings. They can’t see how truly beautiful they are, but everyone else can. People are like that as well.”


shit

Actually butterflies have a nearly 360 degree range of vision, can see a broader spectrum of color than humans and use wing color in courtship rituals. Technically they not only see their own wings, but their wings are far more vivid and far more important to them than they could ever possibly be to any other species.

field-of-consciousness:

“Butterflies can’t see their wings. They can’t see how truly beautiful they are, but everyone else can. People are like that as well.”

shit

Actually butterflies have a nearly 360 degree range of vision, can see a broader spectrum of color than humans and use wing color in courtship rituals. Technically they not only see their own wings, but their wings are far more vivid and far more important to them than they could ever possibly be to any other species.

image

NONE, NOT ONE

lol fuck this guy I’m not blurring his name